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Trenches make troops less vulnerable to small arms firing and reduce damage from explosions.
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"Modern Defence Tactics" technology allows to dig trenches in any position in battle. Heavy machine guns become available as artillery unit after researching "Machine Guns" technology, and then, after researching "Infantry MG Tactics", can be included in infantry units or separate MG crew. Technology tree has been overhauled and now has 1890-1918 tactics and weaponry, including stationary machine guns, light machine guns, shock troops, gas attacks, grenades and Great War era artillery. Some faction leaders will be more and less agressive, and more and less reliable. Nations that act too harsh - declaring wars, claiming others' territory and breaking alliances too often - will meet foreign pressure, and be turned down diplomatically by other governments. New Infamy mechanics now will make factions react to countries that act too expanisve, or untrustworthy. It also allows to sign peace with multiple warring allies and enemies at once. New peace menu now allows to exchange centers between opponents, taking war damage they caused to each other into account of AI peace negotiations desicions. They require work on improving relations with faction you to make alliance with.
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Most of it's features are avaiable in dialog with your faction minister.Īlliances work as offensive and defensive pacts, ensuring support of allied faction in case of war. Use the “U” key to access it, left click either the company banner in the bottom left, or the company itself on the battlefield to select it (hold down shift to select multiple at the same time), and click and hold right click to move a selected company.ĭiplomacy Unique diplomacy features has been added, including alliances, expanded peace negotiations menu and improved diplomatic AI. Low stamina negatively impacts discipline, accuracy, and movement speed.įurthermore, you can (and have to) access a new aerial view in order to command your troops. Stamina is drained when your units fight in melee or run (which can be toggled with the ~ tilde key ). Other skills can make units hold for a brief moment despite being broken, allowing you to hold the line or plug gaps. Casualties, enemy fire, and exhaustion negatively affect discipline, and should discipline fall below a certain threshold (15% by default, this threshold can be further improved by skills) the company will break and retreat. Discipline is an abstraction of morale and affects accuracy. You can access the company set-up in the pre-battle deployment menu. Artillery and cavalry also utilize this system, with differentiated company types existing for both. Between Empires completely replaces Warband's native division system, instead using a new company system that allows players to split infantry units into multiple line, guard, or light infantry companies.
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